Tuesday, September 29, 2009

The Seal is Broken

Because of one man's pride, the great Evil that was once locked away is once again free. The warlord Antonias, blinded by the poisonous words of Lemuria, sought to possess Kundun's dark power, but instead was possessed by the very spirit that he sought to conquer.

Only the power of the missing Secronomicon, the mighty spell book of Entramu Renos once Kundun's friend and comrade, can seal the dark power once again.

A time of great change and conflict is approaching. Lands once lost have been rediscovered reopened. A people thought to have withdrawn from the world, have reemerged.

In the cold lands of Devias, a gate is discovered to La Cleon, the place where the components of the Secronomicon were discovered. Perhaps, this is where the book can be found.

In the far seas, a mysterious island untouched by civilization is discovered. Thought of as tranquil, the Swamp of Peace is violent and thirsty for blood.

The lost people of Elbe have awakened to combat the new threat. Bringing their curse and summon magic, they still remember the destruction of their old home of Elbeland. Near the Fortress of Crywolf, Balgass has bolstered his ranks and is again making a renewed attempt breaking into the once civilized lands.

Where are the heroes of old? Who are left to fight this ancient war?


New Character: Summoner

Background

After the ancient town of Elbe was devastated by Lemuria, its survivors vanished without a trace. It was whispered that spirits had swallowed them whole, while others spoke of a mysterious forest where eerie weeping and cries had been heard.

Centuries later, strange people dressed in silk robes and carrying peculiar hooked staves appeared in the north, and claimed land for their own. Seven times they circled the area, walking straight over bush and stream, facing the sun as they chanted in a tongue known only to themselves. Seven times more they returned the way they came, walking away from the sun, their chanting reaching a fevered pitch.

The explosion of light swallowed everything in the forest, and there was abrupt silence as the walkers were engulfed, arms outstretched, by the blinding light they had called. Seconds ticked by, and the light shimmered slowly down. The walkers were gone, and a shining edifice stood there that had not been there before.
The new town of Elbeland had been built. Slowly, the last of these strange people straggled in to make their home there.

They called themselves Summoners, and the travelers from distant towns did not know what to make of them. This tribe of Summoners was cold and aloof, holding itself apart from outsiders. They spoke only to trade and do business, and their eyes spoke of an ancient bitterness long nurtured.
It was another century before the first outsider was allowed to live in Elbeland, and longer still before they were allowed to learn the secret of Summoning.

Summoner

Summoners are the masters of nature, and can call upon powerful spells to manipulate the forces of the earth and sky. While elves gently entreat the spirits of nature for their gift, Summoners rage in a constant battle with these spirits, forcing them to their will and struggling to maintain dominance over earth-shattering might.
Touched with the dark ability to manipulate the very souls of living creatures, Summoners can leech life from an enemy to recharge themselves, cause them to enter a dream state, or otherwise wreak devastation on them.


Summoner Character Card is needed to create a Summoner. The Card can be purchased at our MU Cash Shop in-game.

COMMON SKILLS:

Drain Life
Absorbs the target's stamina to recharge your own stamina.



Chain Lightning
Attacks the target enemies by chain lightning. This skill will hit 1 enemy 3 times. If there are 3 enemies the skill will hit each one simultaneously.





Damage Reflection
Puts a damage reflection buff on the Summoner or other players. The amount of damage reflected depends on the Summoner's energy




Sleep
Puts the enemy to sleep for a short time or until it is attacked.




Lightning Shock
Releases a lightning wave around the Summoner.




Berserker
Self-buff that makes attack power increase, while the defense rate decreases.



SUMMON SKILLS:


Explosion
Fire of Samut, attacks enemies by charging into them and self-destructing. Enemies will be wrapped in flame and their stamina will continuously decrease.




Requiem
Summoned monster Neil, attacks with multiple spikes on the ground.




Pollution
Ragul pollutes the surrounding area, continually damaging enemies.



DEBUFF SKILLS:


Weakness
Reduces the enemy's attack ability for a short duration.




Innovation
Reduces the enemy's defense ability for a short duration.


MU S4 Zone Preview: LaCleon



Adjacent to Devias, LaCleon is the place where the wizard Eturamu found the magical metal Semicrocon, which he utilized in creating his fabled spellbook responsible for sealing away Kundun. Bitterly cold and unforgiving, the area is rife with magical energy as well as natural hazards. It is also home to the monstrous spider Selupan, a creature whom many adventurers have fallen to.

A harsh adventure zone designed for players level 270 and above, LaCleon is just but one of the new areas to explore in the upcoming Season 4.

Selupan


 
Once a regular adventurer, Selupan has mutated into a ferocious spider-beast due to the negative influences of the magic in LaCleon. He guards his territory fiercely and will not hesitate to attack anyone who threatens his lair.

Giant Mammoth




Once regular mammoths, these beasts have been corrupted by the lingering magic in the area, which have changed them into highly territorial and aggressive creatures. Adventurers are warned to watch their large, frozen horns, strong enough to pierce armor, lest they fall prey to these creatures themselves.

Ice Giant



Ice Giants were created by Selupan himself as a way for him to test his strength. Made of hard stone, ice and chunks of metal, these creatures are slow but extremely powerful. Adventurers should consider these with caution and not underestimate them.

Monday, September 28, 2009

MU S4 Summoner Preview!

Rejoice MUtizens!
2 more days until MU Season 4 goes LIVE!
Here's a quick preview of the newest character in MU! Enter, the Summoner!



The long wait is nearly over!

Saturday, September 19, 2009

Coming this September!

The time has come to pick up the sword, bow and staff and don the dusty armor. Rally the old guilds and renew old friendships. The future is here. The future is now.

DOWNLOAD FULL CLIENT!

Friday, September 18, 2009

S4 Game Time: Meet The Chaos Fairy!



Dear MUtizens,

Guess who's coming to town this month?

I’ve got you on my list and I’m not checking it twice! I’m upgrading everything you’ve got,
and I’m much better at it than my brothers, the Chaos Goblins.

I have a 100% success rate. And it won’t cost you any jewels either.

But you have to catch me first. *wink*

Kisses,
The Chaos Fairy

For more info on this MU Season 4 Game Time event, please visit the Meet the Chaos Fairy event page.

MU Season 4 Free Game Time Advisory



Dear MUtizens,

Thank you for participating in our Season 4 Game Time promo from March to April this year! This promo gave you Season 4 Game Time that matched every game time purchase you made (during the promo period) for the current Season 2 of MU.

We are pleased to announce that you can start redeeming your S4 Free Game Time in January 2010.

Don't want to wait that long?

Good news! S4 Free Game Time can NOW be used as currency for exciting promos!

For more info, visit MU Season 4 Free Game Time Advisory page.